An interactive nocturne · seven rooms

The Museum of
Lost Reflections

A lighthouse went dark. Its mirrors remember the way.

ROOM 01 / 07

The Dust Room

THE LANTERN HOUSE · NORTH WING
NO. 007–001
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Turn the mirror until the light reaches the star.

Select a mirror

How to play

Select a numbered mirror on the board (or from the buttons), then rotate it until the lantern's light reflects toward the star. Mirrors obey the real law of reflection: the angle in equals the angle out. You can also press ← / → to rotate, Tab to navigate buttons, and H to reveal the intended route.

From the keeper's notebook

"It is astonishing how a single sliver of glass can send a whole room's worth of light elsewhere. Perhaps people are like that, too."