An interactive nocturne · seven rooms
The Museum of
Lost Reflections
A lighthouse went dark. Its mirrors remember the way.
ROOM 01 / 07
The Dust Room
THE LANTERN HOUSE · NORTH WING
NO. 007–001
Turn the mirror until the light reaches the star.
Select a mirror
How to play
Select a numbered mirror on the board (or from the buttons), then rotate it until the lantern's light reflects toward the star. Mirrors obey the real law of reflection: the angle in equals the angle out. You can also press ← / → to rotate, Tab to navigate buttons, and H to reveal the intended route.
From the keeper's notebook
"It is astonishing how a single sliver of glass can send a whole room's worth of light elsewhere. Perhaps people are like that, too."